States – MT_CYBRAKDEMON_ELECTRIC_BARRIER
|
State
|
Sprite prefix
|
Frame
|
Duration (tics)
|
Action
|
Var 1
|
Var 2
|
Next state
|
Full brightness?
|
Translucency
|
S_CYBRAKDEMONELECTRICBARRIER_INIT1
|
ELEC
|
A
|
1
|
none
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER_INIT2
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_INIT2
|
ELEC
|
A
|
0
|
A_RemoteAction
|
-1
|
S_CYBRAKDEMON_INVINCIBLERIZE
|
S_CYBRAKDEMONELECTRICBARRIER_PLAYSOUND
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_PLAYSOUND
|
ELEC
|
A
|
0
|
A_PlayActiveSound
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER1
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER1
|
ELEC
|
A
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER2
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER2
|
ELEC
|
A
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER3
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER3
|
ELEC
|
B
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER4
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER4
|
ELEC
|
B
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER5
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER5
|
ELEC
|
C
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER6
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER6
|
ELEC
|
C
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER7
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER7
|
ELEC
|
D
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER8
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER8
|
ELEC
|
D
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER9
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER9
|
ELEC
|
E
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER10
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER10
|
ELEC
|
E
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER11
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER11
|
ELEC
|
F
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER12
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER12
|
ELEC
|
F
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER13
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER13
|
ELEC
|
G
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER14
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER14
|
ELEC
|
G
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER15
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER15
|
ELEC
|
H
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER16
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER16
|
ELEC
|
H
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER17
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER17
|
ELEC
|
I
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER18
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER18
|
ELEC
|
I
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER19
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER19
|
ELEC
|
J
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER20
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER20
|
ELEC
|
J
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER21
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER21
|
ELEC
|
K
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER22
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER22
|
ELEC
|
K
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER23
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER23
|
ELEC
|
L
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER24
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER24
|
ELEC
|
L
|
1
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER_PLAYSOUND
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_DIE1
|
NULL
|
A
|
0
|
A_RemoteAction
|
-1
|
S_CYBRAKDEMON_DEINVINCIBLERIZE
|
S_CYBRAKDEMONELECTRICBARRIER_DIE2
|
No
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_DIE2
|
NULL
|
A
|
0
|
A_SetObjectFlags
|
MF_PUSHABLE|MF_FIRE|MF_PAIN
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_DIE3
|
No
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_DIE3
|
NULL
|
A
|
20*TICRATE
|
A_Scream
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMSUCCESS
|
No
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMCHECK
|
NULL
|
A
|
0
|
A_CheckRandom
|
10
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMSUCCESS
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMFAIL
|
No
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMSUCCESS
|
NULL
|
A
|
0
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMCHOOSE
|
No
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMCHOOSE
|
NULL
|
A
|
0
|
A_RandomStateRange
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM12
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM1
|
No
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM1
|
ELEC
|
A
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM2
|
ELEC
|
B
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM3
|
ELEC
|
C
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM4
|
ELEC
|
D
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM5
|
ELEC
|
E
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM6
|
ELEC
|
F
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM7
|
ELEC
|
G
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM8
|
ELEC
|
H
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM9
|
ELEC
|
I
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM10
|
ELEC
|
J
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM11
|
ELEC
|
K
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOM12
|
ELEC
|
L
|
1
|
A_PlaySound
|
sfx_s3k5c
|
1
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
Yes
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMFAIL
|
NULL
|
A
|
1
|
none
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
No
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMLOOP
|
NULL
|
A
|
0
|
A_Repeat
|
5*TICRATE
|
S_CYBRAKDEMONELECTRICBARRIER_SPARK_RANDOMCHECK
|
S_CYBRAKDEMONELECTRICBARRIER_REVIVE1
|
No
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_REVIVE1
|
NULL
|
A
|
0
|
A_CapeChase
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER_REVIVE2
|
No
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_REVIVE2
|
NULL
|
A
|
0
|
A_SpawnFreshCopy
|
0
|
0
|
S_CYBRAKDEMONELECTRICBARRIER_REVIVE3
|
No
|
0%
|
S_CYBRAKDEMONELECTRICBARRIER_REVIVE3
|
NULL
|
A
|
TICRATE
|
A_PlaySound
|
sfx_s3k79
|
0
|
S_NULL
|
No
|
0%
|