A_ChangeAngleAbsolute

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A_ChangeAngleAbsolute is an action that sets the actor's angle, counter-clockwise with respect to 0° (east), to a random value between Var1 and Var2. To set the actor's angle to a specific non-random value, use that value for both Var1 and Var2. All values are given in degrees.

  Actions – Property modifiers [view]
A_ChangeAngleAbsoluteA_ChangeAngleRelativeA_ChangeColorAbsoluteA_ChangeColorRelativeA_FindTargetA_FindTracerA_SetFuseA_SetObjectFlagsA_SetObjectFlags2A_SetRandomTicsA_SetReactionTimeA_SetScaleA_SetTics