A ParentTriesToSleep
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A_ParentTriesToSleep is an action used by the Hive Elementals. This action is placed for a resting point after the action A_WhoCaresIfYourSonIsABee was called on. This needs to be repeated on itself either by making the 'Next' line of the State the same state (or another state with the same action to make a looping animation), or can be used with the A_Repeat action to have a temporary effect. Make sure the enemy that gets spawned has the A_CryingToMomma action so this action can work properly.
Var1 is used to tell the state which state to go to next when the A_CryingToMomma action has been executed.
Actions – Checking | [view] | |
A_BubbleCheck • A_CheckAmbush • A_CheckHealth • A_CheckHeight • A_CheckRandom • A_CheckRange • A_CheckRings • A_CheckTargetRings • A_CheckThingCount • A_CheckTotalRings • A_CheckTrueRange • A_ChickenCheck • A_Look • A_SearchForPlayers |