User:Fonikku/Common LUA Scripts
Jump to navigation
Jump to search
Common LUA Scripts and Functions that i use for my mods.
Math library
Clamp
rawset(_G, "Clamp", function(n, _min, _max)
if (n < _min) n = _min
elseif (n > _max) n = _max end
return n
end)
SignOf
rawset(_G, "SignOf", function(val)
return Clamp(val, -1, 1)
end)
FixedSignOf
rawset(_G, "FixedSignOf", function(val)
return Clamp(val, -FRACUNIT, FRACUNIT-1)
end)
LinearApproach
rawset(_G, "LinearApproach", function(val, to, shift)
if (val < to)
return min(val + shift, to)
else
return max(val - shift, to)
end
end)
Base library
Base Functions
SafeFreeslot
rawset(_G, "SafeFreeslot", function(...)
for k, v in ipairs({...}) do
if tostring(v) == nil return end
if rawget(_G, v) == nil
freeslot(v)
end
end
end)
G_Game
G_CoopLives
rawset(_G, "G_CoopLives", function()
return CV_FindVar("cooplives").value
end)
P_User
P_MobjUnderwater
rawset(_G, "P_MobjUnderwater", function(target)
if target and target.eflags & MFE_UNDERWATER
return true
end
return false
end)
Console Library
CV_FindValue
rawset(_G, "CV_FindValue", function(cvar)
return CV_FindVar(cvar).value
end)