User:MIDIMan/Ringslinger Revolution/Manual
Staying Alive
Remember at all times that the ultimate goal of Ringslinger Revolution is to keep your health above zero, or else you lose! To avoid that, you’ll have to keep your health topped up using pickups scattered around the map, but you may also think about maintaining your armor, which absorbs a third of the damage that would have gone to your health otherwise.
Everyone starts with 100 health and 0 armor, but if the game feels you’re having a particularly bad day, you’ll spawn with an extra 25 armor. As a general rule of thumb, health pickups are more common than armor pickups. Certain powerups may also grant you a special ability that lasts until your armor breaks.
- Small health pickup: grants 10 health. Commonly found all around a map.
- Small armor pickup: grants 10 armor. Slightly less commonly found all around a map.
- Medium health pickup: grants 25 health. An uncommon find.
- Medium armor pickup: grants 25 armor. Found very occasionally.
- Big health pickup: grants 50 health. Usually found buried deep in secret locations.
- Big armor pickup: grants 50 armor. Usually found buried deep in secret locations.
Remember that it's not about your armor number: the moment your health drops to zero, you lose, lose!
Arsenal
You’re no doubt looking for ways to reduce your foes’ hitpoints to zero, then? Well, you’ve come to the right place. Press your FIRE
input to sling one of seven different weapon rings at enemies, each behaving dramatically different from one to the other, all dealing damage and knockback to your target.
Pick up one of the seven Chaos Emeralds to unlock the corresponding weapon ring’s alternate firemode, acting as a second weapon sharing the same ammunition and doing something directly correlated to the weapon’s usual function. The alternate firemode for each weapon is activated using your FIRE NORMAL
input.
- Red ring: the most common weapon found in Ringslinger Revolution, and also the worst. It’s not particularly good at anything but its abundance makes it a reliable backup option in a pinch.
- Pick up the green Chaos Emerald to use Charged Shot, a technique that causes your next Red ring attack to grow in power while
FIRE NORMAL
is held! The rate of charging is strongest at the beginning of the charge... as is ammo consumption.
- Pick up the green Chaos Emerald to use Charged Shot, a technique that causes your next Red ring attack to grow in power while
- Scatter ring: a short range weapon that fires five projectiles in a very wide spread that pack an impressive punch if they all connect.
- Pick up the pink Chaos Emerald to use Mass Slug, firing a singular projectile at high speeds that deals little damage, but rebounds off of the first impacted surface and explodes into a regular Scatter attack. Press
FIRE NORMAL
again while the slug is in the air to detonate it early... ideally right in your target’s face!
- Pick up the pink Chaos Emerald to use Mass Slug, firing a singular projectile at high speeds that deals little damage, but rebounds off of the first impacted surface and explodes into a regular Scatter attack. Press
- Automatic ring: a long range and incredibly ammo hungry weapon that fires an unbroken stream of projectiles non-stop so long as you can fuel it, accomplishing accuracy and damage by volume despite the low impact of each individual projectile.
- Pick up the blue Chaos Emerald to use Spray&Pray, dramatically accelerating the weapon’s rate of fire and ammo consumption while adding a slight inaccuracy to each projectile you release! If you don’t know where you’re aiming, your opponents can’t either...
- Bounce ring: a weapon behaving like the Red ring with the added perk of being able to rebound off surfaces up to ten times before expiring.
- Pick up the cyan Chaos Emerald to use Goldburster, firing a large slow projectile that explodes into a radial scatter of regular Bounce rings on impact! Press
FIRE NORMAL
again while the projectile is in flight to detonate it early.
- Pick up the cyan Chaos Emerald to use Goldburster, firing a large slow projectile that explodes into a radial scatter of regular Bounce rings on impact! Press
- Grenade ring: a fast-firing explosive weapon that detonates on direct hits or bounces around until it explodes automatically, providing unmatched capability in both damage output and damaging multiple targets at once... if you can master its unwieldy trajectory heavily affected by gravity.
- Pick up the yellow Chaos Emerald to use Stickybomb, an inconspicuous looking weapon that sticks to surfaces and waits for an unwitting passerby to explode ferociously! However, the loud beeping and the smoke it emits while in hiding may tip off opponents to its existence.
- Explosion ring: a slow-firing explosive weapon that detonates when it impacts anything, providing an easy to use source of high damage over a wide area. Explode yourself to shoot up into the air!
- Pick up the red Chaos Emerald to use Self-Propel, granting you the ability to detonate yourself, launching forward at awesome speeds while also greatly reducing the damage taken from the maneuver.
- Homing ring: a slow-firing weapon that locks onto nearby enemies and relentlessly hunts them down! If you’re planning to avoid one of these, stay moving, because it’s slower than you... barely...
- Pick up the gray Chaos Emerald to use Router RPB, which allows you to lock onto an opponent over half a second or so… then launch a quickly moving explosive that detonates when it gets close to them! This projectile is quite clumsy to turn, however.
Any pickup of any weapon immediately allows you to use it, but weapon panels act as double ammo pickups, so head for those if you badly need to restock!
Score points by landing kills on or assisting other players in killing your opponents.
Melee
So, you’re in a fight, and you’ve found yourself completely dry of all your weapons. What is there left to do? Well, the answer is to remember that these hands never run out of ammo! Jump, spin, or otherwise use one of your character’s built-in weapons to attack opponents where all else fails!
These moves usually deal low damage, but can temporarily stun enemy players and even fling them away great distances... or into an environmental hazard. If two players attempt to melee each other at the same time, they’ll both be repelled!
Some powerups may upgrade your melee attacks, sometimes even turning them from a backup plan to a legitimate main means of attack that can keep up with the weapons!
Powerups
Need an edge over your foes? Look for one of the powerups to turn the tide in your favor! Powerups come in two flavors: regular items, which provide a garden-variety boon, and power items, which can single-handedly rescue you from certain doom!
Regular Items
- Super Ring: instantly refill your health to 100!
- Pity Shield: instantly refill your armor to 100!
- Super Sneakers: increase your movement speed and rate of fire for 20 seconds! Watch your ammo count...
- Elemental Shield: applies the Elemental shield effect to your armor, granting you immunity to fire and liquid damage as well as drowning and causing your spins to leave a damaging fire trail on the ground. Jump and Spin to use the Elemental Stomp, a move which shoots you down into the floor and causes an explosion of fire where you land!
- Force Shield: applies the Force shield effect to your armor, causing you to reflect shots fired at you back at your attacker! Jump and Spin to use the Force Stop, a move which resets all your momentum, allowing you to dodge seemingly impossible things!
- Whirlwind Shield: applies the Whirlwind shield effect to your armor, causing you to suffer only halved knockback from all enemy attacks! Jump and Spin to use the Whirlwind Jump, jumping a second time in midair!
Power Items
- Rail ring: instantly kill everything in your line of sight when you fire this beast! You only get one shot, so don’t miss... Gains the ability to zoom in and see further away using
FIRE NORMAL
if you have the green Chaos Emerald. - Infinity ring: infinite ammo for 15 seconds! Who needs resource management?
- Invincibility: become completely immune to damage for 20 seconds... AND you also deal tripled melee damage!
- Extra Life: go beyond the maximum! Health and armor to 200!
- Attraction Shield: applies the Attraction shield effect to your armor, granting you immunity to electro damage as well as improving your fire rate and reducing incoming damage by 25%. Jump and Spin while locked onto an opponent to use the Attraction Shot, launching you into your target at ludicrous speeds! Kill an opposing player with this technique to instantly max out your armor. But be careful, as any deep body of water will harmlessly fizzle out this effect...
- Armageddon Shield: applies the Armageddon shield effect to your armor, activating either when you Jump and Spin or when you run out of armor. This Armageddon Blast deals lethal damage to everything in a staggering radius, as well as replenishing your armor if you were the one to manually detonate the effect!
How To Use
Bar Rail and Infinity which are separate pickups, all powerups are provided via monitors.
In singleplayer, you’ll find monitors lying around the level that usually provide regular items, with the power items hidden away in secret areas.
In multiplayer, all of the map’s monitors are Weak Random Monitors, which cycle between the regular items at random as players pick them up and the monitors respawn. The power items are placed independently around the map, ideally with one Rail pickup, one Infinity pickup, and one Strong Random Monitor per map; the SRM cycles between the other four power items at random as they restock. Do note that the power items respawn less frequently than normal!
Super Forms
If you somehow manage to gather all seven Chaos Emeralds, either by conquering the singleplayer mode’s Special Stages or by gathering them from your defeated foes in multiplayer, you’ll unlock the ability to unleash your Super form!
When you have all the Emeralds, a hype bar will appear on the bottom of your HUD. Deal damage to opponents to fill it, but avoid taking damage which will reduce it. Once you’re eligible to turn Super, it will begin flashing, at which point all you have to do is Jump and Spin to transform! Make sure you get rid of your shield effect first, if you have one.
While Super, your hype rapidly depletes; keep dealing damage to sustain it! All damage you would take goes to depleting your hype in your Super form; in addition, you benefit from increased movement and firing speed as well as dealing tripled melee damage. If you run out of hype, you revert back to normal, most likely surrounded by a very angry group who will be seeking to take this tremendous power away from you, so watch out...
Gametypes
What is a game and its rules, but a set of principles and a line drawn in the sand? There’ll be a need for such lines to figure out what’s going on when you fight against your friends in Ringslinger Revolution, so here they all are on display for you to familiarize yourself with!
Match
The standard shooter rules. Run around the arena and attack each other for nought but score and glory!
Tag
One player is "IT" with access to weapon rings, and the defenseless rest all have to avoid being caught. The catch? Each runner eliminated joins the ever-growing "IT" team...
Hide & Seek
Everyone but one player is given one minute to hide, after which "IT" is out to get them. Tag rules apply, but hiders cannot move! Think outside the box. Think big or IT’s gonna get ya...
Team Match
The standard Match rules, but played with two teams pitted against each other. Collect points for your team to propel you all to a collective victory!
Capture the Flag
Two teams. You have a flag, they have a flag. Steal theirs and bring it back by any means necessary! But beware, for if you hold the flag, you take 50% more damage from all sources... and you can only capture their flag while yours is at home base! Your team will need to bring their coordination A-game to win this one!
Console Commands
It's not just the main game that gets something extra out of this mod, but three new effects come directly to your developer console!
You'll want to make sure you CONSOLE
input is bound to something for these! All you have to do is hit that button and get to typing to use the console commands.
Client Commands
These commands can be used by any player on the server independently.
rsr_kill
: Instantly kills and ragdolls the command user. This only works in non-cooperative gametypes!
Host Commands
These commands can only be used by the host or administrators of the server.
rsr_ghostbusters
: (boolean) Set to "false" by default. If set to "true", Homing rings will target and kill spectators.rsr_lasertag
: (boolean) Set to "false" by default. If set to "true", runners/hiders in Tag/Hide & Seek modes are allowed to use weapon rings to fight back against "IT".- Tip: enable
rsr_lasertag
and setfriendlyfire
to "true" if you really want a bloodbath...
- Tip: enable
Special thanks to orbitalviolet for writing the document this page is based off of.