1.09.4:Quicksand Ruins Zone
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Single Player levels | |
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Secret levels | |
Special Stages | |
Circuit stages | |
MAP70: Quicksand Ruins Zone | |
Capture the Flag stages | |
Match stages |
MAP70, Quicksand Ruins Zone, is the first Circuit level in Sonic Robo Blast 2 v1.09.4. It is set in a sand temple environment, featuring quicksand as an obstacle.
Techniques
This map being as simple as it is, a character with immense speed would be a great advantage. Unfortunately, since it's so wide-open, this map practically begs to be a giant thok-fest. When you hit the pool of quicksand, however, don't be afraid to use your character's special ability. Sonic's thok is useful here, and Tails's flying abilities seem obviously suited. Knuckles, however, might want to jump out of the quicksand, glide a few feet, and repeat, or alternately glide and jump from pillar to pillar.
Technical data
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Things | |||
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Player starts | Easy | Normal | Hard (and above) |
Player 1 Start | 1 | 1 | 1 |
Rings | Easy | Normal | Hard (and above) |
Ring | 101 | 101 | 101 |
Total rings | 101 | 101 | 101 |
Monitors | Easy | Normal | Hard (and above) |
Random Monitor | 4 | 4 | 4 |
Miscellaneous | Easy | Normal | Hard (and above) |
Star Post | 3 | 3 | 3 |