A_ConnectToGround

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A_ConnectToGround is an action that is used to connect an Object to the ground, spawning as many Objects as necessary between the starting Object and the nearest floor, or ceiling if the object is flipped. In SRB2, this is used by palm trees, Deep Sea's animated kelp, Arid Canyon's segmented cacti and Haunted Heights' trees. Var1 specifies which Object will be spawned repeatedly to bridge the gap, while Var2 optionally specifies the final Object to be spawned on the floor/ceiling.

  Actions – Spawners [view]
A_BubbleSpawnA_FanBubbleSpawnA_GhostMeA_ParticleSpawnA_RockSpawnA_SmokeTrailerA_SpawnFreshCopyA_SpawnObjectAbsoluteA_SpawnObjectRelativeA_ConnectToGroundA_WhoCaresIfYourSonIsABee