A_GhostMe

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Update for 2.2.0:
  • Var1 sets duration in tics, if non-zero

A_GhostMe is an action that is used to spawn an afterimage (or "ghost") of the actor's current appearance at its current position; the afterimage will share the same sprite, color, scale and gravity as the actor, but will be partially translucent and will disappear after 8 tics. In SRB2, this action is used by the sparkles displayed at the Ideya Drone's location when it acts as the goal for the track in a NiGHTS level.

  Actions – Spawners [view]
A_BubbleSpawnA_FanBubbleSpawnA_GhostMeA_ParticleSpawnA_RockSpawnA_SmokeTrailerA_SpawnFreshCopyA_SpawnObjectAbsoluteA_SpawnObjectRelativeA_ConnectToGroundA_WhoCaresIfYourSonIsABee