Thing types 700–707, Water Ambiences A–H, are a group of Thing types that play an ambient water-related sound effect when the player is in range. There are eight different types of water ambiences available:
| Thing type number
|
Name
|
Object type
|
Sound played
|
Lump name
|
Notes
|
| 700
|
Water Ambience A (Large)
|
MT_AWATERA
|
sfx_amwtr1
|
DSAMWTR1
|
Ideally used at the base of large waterfalls, or in the distance of larger waterfalls.
|
| 701
|
Water Ambience B (Large)
|
MT_AWATERB
|
sfx_amwtr2
|
DSAMWTR2
|
Ideally used in large rivers, or in the distance of larger rivers.
|
| 702
|
Water Ambience C (Medium)
|
MT_AWATERC
|
sfx_amwtr3
|
DSAMWTR3
|
Ideally used at the base of mid-sized waterfalls, or in the distance of larger waterfalls.
|
| 703
|
Water Ambience D (Medium)
|
MT_AWATERD
|
sfx_amwtr4
|
DSAMWTR4
|
Ideally used in mid-sized rivers, or in the distance of larger rivers.
|
| 704
|
Water Ambience E (Small)
|
MT_AWATERE
|
sfx_amwtr5
|
DSAMWTR5
|
Ideally used at the base of small waterfalls, or in the distance of larger waterfalls.
|
| 705
|
Water Ambience F (Small)
|
MT_AWATERF
|
sfx_amwtr6
|
DSAMWTR6
|
Ideally used in small streams, or in the distance of larger rivers.
|
| 706
|
Water Ambience G (Extra Large)
|
MT_AWATERG
|
sfx_amwtr7
|
DSAMWTR7
|
Ideally used at the base of very large waterfalls.
|
| 707
|
Water Ambience H (Extra Large)
|
MT_AWATERH
|
sfx_amwtr8
|
DSAMWTR8
|
Ideally used in very large rivers.
|
Object data
| Object data
|
|
Object type info – MT_AWATERA
|
|
|
| Thing type number
|
700
|
|
|
| Object type
|
MT_AWATERA
|
|
|
| Sprite name prefix
|
NULL
|
|
|
| SpawnState
|
S_INVISIBLE
|
|
|
| SeeState
|
S_NULL
|
|
|
| SeeSound
|
sfx_amwtr1
|
|
|
| AttackSound
|
sfx_None
|
|
|
| PainState
|
S_NULL
|
|
|
| PainSound
|
sfx_None
|
|
|
| MeleeState
|
S_NULL
|
|
|
| MissileState
|
S_NULL
|
|
|
| DeathState
|
S_NULL
|
|
|
| XDeathState
|
S_NULL
|
|
|
| DeathSound
|
sfx_None
|
|
|
| ActiveSound
|
sfx_None
|
|
|
| RaiseState
|
S_NULL
|
|
|
| SpawnHealth
|
35
|
|
|
| ReactionTime
|
8
|
|
|
| PainChance
|
0
|
|
|
| Speed
|
0
|
|
|
| Radius
|
16*FRACUNIT
|
|
|
| Height
|
16*FRACUNIT
|
|
|
| Display offset
|
0
|
|
|
| Mass
|
100
|
|
|
| Damage
|
0
|
|
|
| Flags
|
MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOGRAVITY|MF_AMBIENT
|
|
Object type info – MT_AWATERB
|
|
|
| Thing type number
|
701
|
|
|
| Object type
|
MT_AWATERB
|
|
|
| Sprite name prefix
|
NULL
|
|
|
| SpawnState
|
S_INVISIBLE
|
|
|
| SeeState
|
S_NULL
|
|
|
| SeeSound
|
sfx_amwtr2
|
|
|
| AttackSound
|
sfx_None
|
|
|
| PainState
|
S_NULL
|
|
|
| PainSound
|
sfx_None
|
|
|
| MeleeState
|
S_NULL
|
|
|
| MissileState
|
S_NULL
|
|
|
| DeathState
|
S_NULL
|
|
|
| XDeathState
|
S_NULL
|
|
|
| DeathSound
|
sfx_None
|
|
|
| ActiveSound
|
sfx_None
|
|
|
| RaiseState
|
S_NULL
|
|
|
| SpawnHealth
|
35
|
|
|
| ReactionTime
|
8
|
|
|
| PainChance
|
0
|
|
|
| Speed
|
0
|
|
|
| Radius
|
16*FRACUNIT
|
|
|
| Height
|
16*FRACUNIT
|
|
|
| Display offset
|
0
|
|
|
| Mass
|
100
|
|
|
| Damage
|
0
|
|
|
| Flags
|
MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOGRAVITY|MF_AMBIENT
|
|
Object type info – MT_AWATERC
|
|
|
| Thing type number
|
702
|
|
|
| Object type
|
MT_AWATERC
|
|
|
| Sprite name prefix
|
NULL
|
|
|
| SpawnState
|
S_INVISIBLE
|
|
|
| SeeState
|
S_NULL
|
|
|
| SeeSound
|
sfx_amwtr3
|
|
|
| AttackSound
|
sfx_None
|
|
|
| PainState
|
S_NULL
|
|
|
| PainSound
|
sfx_None
|
|
|
| MeleeState
|
S_NULL
|
|
|
| MissileState
|
S_NULL
|
|
|
| DeathState
|
S_NULL
|
|
|
| XDeathState
|
S_NULL
|
|
|
| DeathSound
|
sfx_None
|
|
|
| ActiveSound
|
sfx_None
|
|
|
| RaiseState
|
S_NULL
|
|
|
| SpawnHealth
|
35
|
|
|
| ReactionTime
|
8
|
|
|
| PainChance
|
0
|
|
|
| Speed
|
0
|
|
|
| Radius
|
16*FRACUNIT
|
|
|
| Height
|
16*FRACUNIT
|
|
|
| Display offset
|
0
|
|
|
| Mass
|
100
|
|
|
| Damage
|
0
|
|
|
| Flags
|
MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOGRAVITY|MF_AMBIENT
|
|
Object type info – MT_AWATERD
|
|
|
| Thing type number
|
703
|
|
|
| Object type
|
MT_AWATERD
|
|
|
| Sprite name prefix
|
NULL
|
|
|
| SpawnState
|
S_INVISIBLE
|
|
|
| SeeState
|
S_NULL
|
|
|
| SeeSound
|
sfx_amwtr4
|
|
|
| AttackSound
|
sfx_None
|
|
|
| PainState
|
S_NULL
|
|
|
| PainSound
|
sfx_None
|
|
|
| MeleeState
|
S_NULL
|
|
|
| MissileState
|
S_NULL
|
|
|
| DeathState
|
S_NULL
|
|
|
| XDeathState
|
S_NULL
|
|
|
| DeathSound
|
sfx_None
|
|
|
| ActiveSound
|
sfx_None
|
|
|
| RaiseState
|
S_NULL
|
|
|
| SpawnHealth
|
35
|
|
|
| ReactionTime
|
8
|
|
|
| PainChance
|
0
|
|
|
| Speed
|
0
|
|
|
| Radius
|
16*FRACUNIT
|
|
|
| Height
|
16*FRACUNIT
|
|
|
| Display offset
|
0
|
|
|
| Mass
|
100
|
|
|
| Damage
|
0
|
|
|
| Flags
|
MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOGRAVITY|MF_AMBIENT
|
|
Object type info – MT_AWATERE
|
|
|
| Thing type number
|
704
|
|
|
| Object type
|
MT_AWATERE
|
|
|
| Sprite name prefix
|
NULL
|
|
|
| SpawnState
|
S_INVISIBLE
|
|
|
| SeeState
|
S_NULL
|
|
|
| SeeSound
|
sfx_amwtr5
|
|
|
| AttackSound
|
sfx_None
|
|
|
| PainState
|
S_NULL
|
|
|
| PainSound
|
sfx_None
|
|
|
| MeleeState
|
S_NULL
|
|
|
| MissileState
|
S_NULL
|
|
|
| DeathState
|
S_NULL
|
|
|
| XDeathState
|
S_NULL
|
|
|
| DeathSound
|
sfx_None
|
|
|
| ActiveSound
|
sfx_None
|
|
|
| RaiseState
|
S_NULL
|
|
|
| SpawnHealth
|
35
|
|
|
| ReactionTime
|
8
|
|
|
| PainChance
|
0
|
|
|
| Speed
|
0
|
|
|
| Radius
|
16*FRACUNIT
|
|
|
| Height
|
16*FRACUNIT
|
|
|
| Display offset
|
0
|
|
|
| Mass
|
100
|
|
|
| Damage
|
0
|
|
|
| Flags
|
MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOGRAVITY|MF_AMBIENT
|
|
Object type info – MT_AWATERF
|
|
|
| Thing type number
|
705
|
|
|
| Object type
|
MT_AWATERF
|
|
|
| Sprite name prefix
|
NULL
|
|
|
| SpawnState
|
S_INVISIBLE
|
|
|
| SeeState
|
S_NULL
|
|
|
| SeeSound
|
sfx_amwtr6
|
|
|
| AttackSound
|
sfx_None
|
|
|
| PainState
|
S_NULL
|
|
|
| PainSound
|
sfx_None
|
|
|
| MeleeState
|
S_NULL
|
|
|
| MissileState
|
S_NULL
|
|
|
| DeathState
|
S_NULL
|
|
|
| XDeathState
|
S_NULL
|
|
|
| DeathSound
|
sfx_None
|
|
|
| ActiveSound
|
sfx_None
|
|
|
| RaiseState
|
S_NULL
|
|
|
| SpawnHealth
|
35
|
|
|
| ReactionTime
|
8
|
|
|
| PainChance
|
0
|
|
|
| Speed
|
0
|
|
|
| Radius
|
16*FRACUNIT
|
|
|
| Height
|
16*FRACUNIT
|
|
|
| Display offset
|
0
|
|
|
| Mass
|
100
|
|
|
| Damage
|
0
|
|
|
| Flags
|
MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOGRAVITY|MF_AMBIENT
|
|
Object type info – MT_AWATERG
|
|
|
| Thing type number
|
706
|
|
|
| Object type
|
MT_AWATERG
|
|
|
| Sprite name prefix
|
NULL
|
|
|
| SpawnState
|
S_INVISIBLE
|
|
|
| SeeState
|
S_NULL
|
|
|
| SeeSound
|
sfx_amwtr7
|
|
|
| AttackSound
|
sfx_None
|
|
|
| PainState
|
S_NULL
|
|
|
| PainSound
|
sfx_None
|
|
|
| MeleeState
|
S_NULL
|
|
|
| MissileState
|
S_NULL
|
|
|
| DeathState
|
S_NULL
|
|
|
| XDeathState
|
S_NULL
|
|
|
| DeathSound
|
sfx_None
|
|
|
| ActiveSound
|
sfx_None
|
|
|
| RaiseState
|
S_NULL
|
|
|
| SpawnHealth
|
35
|
|
|
| ReactionTime
|
8
|
|
|
| PainChance
|
0
|
|
|
| Speed
|
0
|
|
|
| Radius
|
16*FRACUNIT
|
|
|
| Height
|
16*FRACUNIT
|
|
|
| Display offset
|
0
|
|
|
| Mass
|
100
|
|
|
| Damage
|
0
|
|
|
| Flags
|
MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOGRAVITY|MF_AMBIENT
|
|
Object type info – MT_AWATERH
|
|
|
| Thing type number
|
707
|
|
|
| Object type
|
MT_AWATERH
|
|
|
| Sprite name prefix
|
NULL
|
|
|
| SpawnState
|
S_INVISIBLE
|
|
|
| SeeState
|
S_NULL
|
|
|
| SeeSound
|
sfx_amwtr8
|
|
|
| AttackSound
|
sfx_None
|
|
|
| PainState
|
S_NULL
|
|
|
| PainSound
|
sfx_None
|
|
|
| MeleeState
|
S_NULL
|
|
|
| MissileState
|
S_NULL
|
|
|
| DeathState
|
S_NULL
|
|
|
| XDeathState
|
S_NULL
|
|
|
| DeathSound
|
sfx_None
|
|
|
| ActiveSound
|
sfx_None
|
|
|
| RaiseState
|
S_NULL
|
|
|
| SpawnHealth
|
35
|
|
|
| ReactionTime
|
8
|
|
|
| PainChance
|
0
|
|
|
| Speed
|
0
|
|
|
| Radius
|
16*FRACUNIT
|
|
|
| Height
|
16*FRACUNIT
|
|
|
| Display offset
|
0
|
|
|
| Mass
|
100
|
|
|
| Damage
|
0
|
|
|
| Flags
|
MF_NOBLOCKMAP|MF_NOSECTOR|MF_NOGRAVITY|MF_AMBIENT
|
|
|