2.0:XSRB2/Linedef types/Linedef type 320
Linedef type 320, Trigger Linedef Executor: Sector Floor Comparison – Continuous, is a type of linedef executor trigger exclusive to XSRB2 which activates any linedef executor in the control sector when a player activates an associated sector trigger and the floor of a designated sector has a specified height. The linedef executor will keep being triggered over and over again as long as a player is there.
Setup
The front texture X offset determines the sector number whose floor height is checked. The front texture Y offset sets the floor height that sector is required to have. Without any linedef flags, the floor height must be exactly equal to the Y offset of the control linedef. If the Not Climbable flag is checked, the required floor height must be greater than or equal to the Y offset of the control linedef. If the Effect 4 flag is checked, the required floor height must be less than the Y offset of the control linedef.
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Sample
- Example file: ex_ld320_xsrb2_floorcomparisoncontinuous.wad (MAP01)
- Play this map in single player mode.
How to use |
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XSRB2 specials | [view] | |
Linedefs: | ||
Trigger Linedef Executors: Check Player's Scale – Continuous • Check Player's Color – Continuous • Sector Ceiling Comparison – Continuous • Sector Floor Comparison – Continuous • Golf – Count Strokes – Once | ||
Trigger Linedef Actions: Launch Player • Damage Object • Temporary Player Color Change | ||
Sectors: | ||
Conditional Instant Kill • BOSSX4 Effect Sector | ||
Things: | ||
Springs and Fans: Blue Spring (Ceiling) • Diagonal Blue Spring • Diagonal Blue Spring (Ceiling) | ||
Bosses: Unnamed Boss – Boss X1 • EGGrid – Boss X4 • Boss X1 Waypoint • Boss X4 Turret | ||
Item Boxes: Combi-ring • Shrink Monitor • Giant Monitor |