Thing Type 1007, Kelp, is a type of scenery Thing seen in Deep Sea Zone and many DSZ-themed custom maps. It is a tall stem of kelp.
Object type info – MT_KELP
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| Thing type number
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1007
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KELPA0
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| Object type
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MT_KELP
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| Sprite name prefix
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KELP
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| SpawnState
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S_KELP
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| SeeState
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S_NULL
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| SeeSound
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sfx_None
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| AttackSound
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sfx_None
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| PainState
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S_NULL
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| PainSound
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sfx_None
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| MeleeState
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S_NULL
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| MissileState
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S_NULL
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| DeathState
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S_NULL
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| XDeathState
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S_NULL
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| DeathSound
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sfx_None
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| ActiveSound
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sfx_none
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| RaiseState
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S_NULL
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| SpawnHealth
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1000
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| ReactionTime
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8
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| PainChance
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0
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| Speed
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0
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| Radius
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16*FRACUNIT
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| Height
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292*FRACUNIT
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| Display offset
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0
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| Mass
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4
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| Damage
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0
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| Flags
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MF_SCENERY|MF_NOBLOCKMAP
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| States – MT_KELP
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| State
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Sprite prefix
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Frame
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Duration (tics)
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Action
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Var 1
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Var 2
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Next state
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Full brightness?
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Translucency
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| S_KELP
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KELP
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A
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-1
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none
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0
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0
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S_NULL
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No
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0%
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