Linedef type 540
Jump to navigation
Jump to search
Linedef type 540, Floor Friction, is a type of linedef special which modifies the floor friction of tagged sectors, so that players' movement is affected.
Setup
The amount of friction is determined by the control linedef's front texture X offset. Possible values range from -100 to 483, with 0 being default friction. Positive values produce extra friction, creating sludgy surfaces. Negative values reduce friction, creating slippery surfaces.
|
Sample
- Example file: ex_ld540_floorfriction.wad (MAP01)
How to use |
---|
|