Thing type 115, Bird Aircraft Strike Hazard , abbreviated as BASH and also known as Vulture , is a red bird enemy used in Arid Canyon Zone . It stays on the ground until it spots a player. Then it moves up or down to line up with them vertically and dashes towards them at a very fast speed. Since it cannot adjust its angle while dashing, it easily misses, and restarts its attack pattern upon hitting a wall.
Object type info – MT_VULTURE
Thing type number
115
VLTRA3A7
Object type
MT_VULTURE
Sprite name prefix
VLTR
SpawnState
S_VULTURE_STND
SeeState
S_VULTURE_VTOL1
SeeSound
sfx_None
AttackSound
sfx_None
PainState
S_NULL
PainSound
sfx_None
MeleeState
S_NULL
MissileState
S_VULTURE_ZOOM1
DeathState
S_XPLD1
XDeathState
S_NULL
DeathSound
sfx_pop
ActiveSound
sfx_jet
RaiseState
S_NULL
SpawnHealth
1
ReactionTime
2
PainChance
S_NULL
Speed
3
Radius
12*FRACUNIT
Height
24*FRACUNIT
Display offset
0
Mass
TICRATE
Damage
0
Flags
MF_ENEMY|MF_SPECIAL|MF_SHOOTABLE|MF_NOGRAVITY
States – MT_VULTURE
State
Sprite prefix
Frame
Duration (tics)
Action
Var 1
Var 2
Next state
Full brightness?
Translucency
S_VULTURE_STND
VLTR
E
35
A_Look
1
0
S_VULTURE_STND
No
0%
S_VULTURE_VTOL1
VLTR
E
1
A_VultureVtol
0
0
S_VULTURE_VTOL2
No
0%
S_VULTURE_VTOL2
VLTR
F
1
A_VultureVtol
0
0
S_VULTURE_VTOL3
No
0%
S_VULTURE_VTOL3
VLTR
G
1
A_VultureVtol
0
0
S_VULTURE_VTOL4
No
0%
S_VULTURE_VTOL4
VLTR
H
1
A_VultureVtol
0
0
S_VULTURE_VTOL1
No
0%
S_VULTURE_ZOOM1
VLTR
A
1
A_Thrust
30
1
S_VULTURE_ZOOM2
No
0%
S_VULTURE_ZOOM2
VLTR
A
1
A_VultureCheck
0
0
S_VULTURE_ZOOM3
No
0%
S_VULTURE_ZOOM3
VLTR
B
1
A_VultureCheck
0
0
S_VULTURE_ZOOM4
No
0%
S_VULTURE_ZOOM4
VLTR
C
1
A_VultureCheck
0
0
S_VULTURE_ZOOM5
No
0%
S_VULTURE_ZOOM5
VLTR
D
1
A_VultureCheck
0
0
S_VULTURE_ZOOM2
No
0%