Thing type 114, Snailer , is a yellow snail-like enemy used in Egg Rock Zone . It can only move on a vertical axis and will try to line up with any spotted players. Upon being lined up, it will shoot red missiles in short intervals.
Object type info – MT_SNAILER
Thing type number
114
SNLRA3A7
Object type
MT_SNAILER
Sprite name prefix
SNLR
SpawnState
S_SNAILER1
SeeState
S_NULL
SeeSound
sfx_None
AttackSound
sfx_None
PainState
S_NULL
PainSound
sfx_None
MeleeState
S_NULL
MissileState
S_NULL
DeathState
S_XPLD1
XDeathState
S_NULL
DeathSound
sfx_pop
ActiveSound
sfx_None
RaiseState
S_NULL
SpawnHealth
1
ReactionTime
2
PainChance
0
Speed
FRACUNIT
Radius
24*FRACUNIT
Height
48*FRACUNIT
Display offset
0
Mass
100
Damage
0
Flags
MF_SLIDEME|MF_ENEMY|MF_SPECIAL|MF_SHOOTABLE|MF_NOGRAVITY
States – MT_SNAILER
State
Sprite prefix
Frame
Duration (tics)
Action
Var 1
Var 2
Next state
Full brightness?
Translucency
S_SNAILER1
SNLR
A
1
A_SnailerThink
0
0
S_SNAILER1
No
0%
Object type info – MT_ROCKET
Thing type number
none
MISLA3A7
Object type
MT_ROCKET
Sprite name prefix
MISL
SpawnState
S_ROCKET
SeeState
S_NULL
SeeSound
sfx_rlaunc
AttackSound
sfx_None
PainState
S_NULL
PainSound
sfx_None
MeleeState
S_NULL
MissileState
S_NULL
DeathState
S_NULL
XDeathState
S_NULL
DeathSound
sfx_None
ActiveSound
sfx_None
RaiseState
S_NULL
SpawnHealth
1000
ReactionTime
8
PainChance
0
Speed
20*FRACUNIT
Radius
11*FRACUNIT
Height
8*FRACUNIT
Display offset
0
Mass
100
Damage
20
Flags
MF_NOBLOCKMAP|MF_MISSILE|MF_NOGRAVITY
States – MT_ROCKET
State
Sprite prefix
Frame
Duration (tics)
Action
Var 1
Var 2
Next state
Full brightness?
Translucency
S_ROCKET
MISL
A
1
A_SmokeTrailer
MT_SMOKE
0
S_ROCKET
Yes
0%