Techno Hill Zone Act 3
Single Player levels | ||
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MAP06: Techno Hill Zone Act 3 | ||
RVZ | ||
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Bonus stages | ||
Special Stages | ||
Capture the Flag stages | ||
Match stages | ||
Auxiliary stages |
MAP06, Techno Hill Zone Act 3, abbreviated as THZ3, is the third act of Techno Hill Zone, the second zone in Sonic Robo Blast 2 v2.2. It is a boss fight against the Egg Slimer aboard a train car in an underground tunnel.
The next act is Deep Sea Zone Act 1.
The previous act is Techno Hill Zone Act 2.
Walkthrough
You start in the center of the arena, already with 10 rings. There aren't any additional rings in the arena, so collect your rings every time you get hit. Eggman moves around the arena in a circle, dropping balls of damaging goo that sticks to the floor and changing direction at random. Jump at Eggman to hit him, but avoid the goo. Since he doesn't drop goo directly below him, you can stand on his path and wait for him to come near. After each hit, the Egg Slimer will change direction and speed up slightly.
After five hits, the bottom of Eggman's contraption will extend, revealing a pogo stick. He will then start to bounce away from you until he hits a wall, then change direction and bounce towards you. With each bounce, he will drop goo in a circle around him. Jump at Eggman like before to hit him, but avoid hitting his pogo stick, since it will hurt you. After three more hits, he will be defeated and an Egg Capsule will rise from the ground. Step on the Egg Capsule to end the level.
Technical data
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Things | |
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Player starts | Occurrences |
Player 1 Start | 1 |
Player 2 Start | 1 |
Player 3 Start | 1 |
Player 4 Start | 1 |
Player 5 Start | 1 |
Player 6 Start | 1 |
Player 7 Start | 1 |
Player 8 Start | 1 |
Bosses | Occurrences |
Egg Slimer | 1 |
Boss Escape Point | 1 |
Egg Capsule Center | 1 |
Rings and weapon panels | Occurrences |
Ring | 8 |
Total rings | 8 |
NiGHTS | Occurrences |
Axis | 1 |