Tortured Planet/Levels/Fume Shaft Zone Act 2
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Single Player levels | ||
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MAPBG: Fume Shaft Zone Act 2 | ||
SSZ | ||
Match stages | ||
Secret levels | ||
Tortured Archives |
MAPBG, Fume Shaft Zone Act 2, is the second act of the sixth zone in Tortured Planet, which takes place even deeper in the abandoned mine. It is similar to the previous act, but this time there are more of Eggman's machines scattered throughout the tunnels.
Walkthrough
Points of interest
Emblem locations
Sonic
On the Sonic/Knuckles path, the first crumbling platform will create a means to enter a previously impassable tunnel. Dash through it before the platform respawns, and jump up a set of springs to enter an enclosed room overlooking a later part of the level. The emblem is here, as is a path leading back to the main route.
Tails
On the Tails path, in the last room before the paths meet up again, the emblem is high up on the side of a pillar, concealed from view.
Knuckles
In the metal room with the intermittently-spewing pipes above acid, cling to the back side of the first pipe and climb down, towards the acid. The emblem is just above the level of the deadly liquid.
Technical data
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