Linedef type 444
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Linedef type 444, Earthquake, is a type of linedef executor which, when triggered, causes the camera to shake for all players in the map, simulating an earthquake.
Setup
The tag given to this linedef is irrelevant. The length of the control linedef determines the duration that the effect lasts, in tics. The control linedef's front texture X offset determines the intensity of the earthquake. If the offset is set to 0, 8 will be used as a default value.
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Sample
- Example file: ex_ld444_earthquake.wad (MAP01)
How to use |
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